Flash Builder

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Contents


Development Environment Setup


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Flash
How to configure your Adobe Flash development environment.

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Flash Builder
How to configure your Flash Builder development environment.

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FlashDevelop
How to configure your FlashDevelop 4.0 development environment.

Gesture Markup Language



Input Modes

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Mouse Simulator
Enable mouse input to simulate multiple touch points

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TUIO
Enable tuio input to manipulate an object through tracker applications

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Leap2D
Enable Leap2D mode to manipulate an object with motion gestures

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Leap3D
Enable Leap3D mode to manipulate an object with 3D motion gestures

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Local Modes
Bypass application input modes at an object level

Gesture Events

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Single Listener
Simple manual GestureEvent control using AS3 and GML

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Multiple Listeners
Manual TouchObject & GestureEvent control using AS3 and GML

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Multiple Affine
Manual TouchObject & GestureEvent control using AS3 and GML

Native Transforms

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Single Gesture AS3
Add GML-defined manipulations using AS3 constructors & GML manipulations

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Multiple Gestures AS3
Add multiple GML-defined manipulations using AS3 constructors & GML manipulations

Advanced Gestures

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Pivot
Add a GML defined pivot gesture to an interactive object

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Tilt
Add a GML defined tilt gesture to an interactive object

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Manipulate
Add a GML defined composite gesture to an interactive object

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Stroke
Add a GML defined stroke gesture to an interactive object

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Gesture Set
Add a GML defined gesture set to an interactive object

Gesture Editing

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Property Names
Customize property names of gesture return values

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Point Number
Set gesture point number to an absolute value or a range of values

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Remap Dimensions
Remap gesture dimensions to unconventional values

Gesture Filters

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Boundary
Apply boundary settings to continuous gestures.

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Inertia
Add inertia to a continuous gesture.

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Delta
Add delta limits to a continuous gesture.

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Mean
Add delta smoothing to a continuous gesture.

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Multiply
Add delta multiplication to a continuous gesture.

Gesture Targeting

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Target Parent
Reroute touch points to the parent of the target display object.

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X and Y Axis Lock
Restrict an objects movement to a single axis.

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Cluster Bubbling
Propagate touch points from target display object to parent allowing simultaneous parent/child interaction.

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Nested Transforms
Explore parent, child and grandchild interactions.

Motion Gestures

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Multimodal
Apply touch and 3D motion gestures to manipulate a 2D object.

Creative Markup Language



Basic Display

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Basic Display
How to create a basic display using CML.

Gestures

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Gesture Tag
How to add gestures to CML tags.

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Touch Container
How to use touch containers to add gestures.

Cascading Style Sheets

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Cascading Style Sheets
How to use CML to add an image element and style it using CSS

Customization

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Creating Elements and Components
How to create custom elements and components that can be loaded through CML

Away3D



Away3D Setup

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Away3D Setup
How to set up GestureWorks with Away3D.



Personal tools
Namespaces

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